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  • Resume - Gregory Gaines
    Here is Gregory Gaines's work experience and projects
  • Gregory Gaines
    I'm Gregory, a full-stack developer who loves computer science and blogging I'm glad you're here, joining me to explore programming one byte at a time
  • Blog | Gregory Gaines
    Articles about programming (Java, Node js, JavaScript), reverse engineering (Retro Emulators), and cloud technologies
  • About Me | Gregory Gaines
    About Me My hero's journey Hi, I'm Gregory Gaines, a full-stack software engineer and aspiring blogger who specializes in building serverless microservices My goal is to make the internet more accessible and fun I started programming at 12 years with C++ and Java I created binary search trees and hacked almost every video game console I had
  • Support Me - Gregory Gaines
    Help support what I do, every byte helps!
  • Emulator Development - Category | Gregory Gaines
    I'm Gregory, a full-stack developer who loves computer science and blogging I'm glad you're here, joining me to explore programming one byte at a time
  • www. gregorygaines. com
    Redirecting to https: www gregorygaines com assets src pdf gainesagregoryresume pdf?1a4d165a
  • Projects | Gregory Gaines
    A Gameboy emulator replicates the Gameboy’s hardware to play games and software intended for the physical system
  • PS2 - Tag | Gregory Gaines
    I'm Gregory, a full-stack developer who loves computer science and blogging I'm glad you're here, joining me to explore programming one byte at a time
  • Emulator Polling vs. Scheduler Game Loop - Gregory Gaines
    You've moved from games to emulators, but is the standard game loop efficient enough? Let's discuss the efficiency between polling and scheduler-based loops





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